The popular technology blog Gizomodo sent an intrepid reporter to try out the enhanced Sleep No More experience during its beta test run. The result is this rich description of getting lost inside the creepy McKittrick Hotel. Donning a mask that on occasion transmits urgent, mysterious messages to her, she slowly realizes that the set is filled with hidden, interactive zones connecting her to an unseen online companion. This report much more accurately conveys the nature of this immersive theater experience than did the New York Times article last week in which the reporter mostly kvetched about how painful it was to wear the mask (which unfortunately was not designed to be worn over eyeglasses).
Read the full article: Sleep No More: What It’s Like Inside the World’s Most Interactive Play
